Earth Prime


Opening Bids , Characters , Character Pictures


Earth prime is a campaign set with the Amber Game system inside the Amber universe.

The concept is based off the idea that Amberites and Chaosites have been visiting Earth (our earth) for all of history, and a number of things have come together recently that changes things in such a way that may perhaps shake the foundations of both Amber AND Chaos...

Origin of Power

It started when the general reality managed to ride higher then normal... there was ALWAYS something special about earth, tended to attract the various entities or "reality" left and right.. but in this particular case Fiona was experimenting with a concept she had run into on some other shadow... a computer. Once the idea of a computer was implanted in the shadow, of course some local there invented it. In the mean time Fiona had a little experiment running, a program designed to emulate/copy make a holographic image of the Jewel of Judgement. This managed to make Earth even MORE real, and set up what ultimatly happened.

Eventualy something called the "NET" was created. This network of information unbeknownst to any of it creators had many similarities to the Pattern in the Jewel of Judgement. Fiona had abandoned her little construct a long time ago, only to have Lord Mandor of Chaos find it and start playing around with it. His experiments had to do with justifying his theories of the origin of the Jewel itself...and he programed the Logrus into the formula... The rusult crashed the computer and he left it for dead.

Merlin came across it once and repaired the machine, but the significance never hit him and he left it where he found it. It wasn't until Ghoste Wheel came along and decided to attach it to the "NET" to "See what would happen.."

On top of all this the key to Shadow earth had become the depth of the immagination of its denizins.

Source of Power

The amorphous pattern formed itself within the connctions of the internet itself, giveing power to the entire shadow. The pattern in the net surrounds the planet in it complexities, taping and reflecting the collective psych of the population. The theory is that the collective immaginations of the people of earthprime are the source of the shadows that extend from it.

In the "center" of the "Net" is Castle Ember. A utopia conglomerat e shaped by the needs of the Caretaker. This place is in the center of the power of Earthnine, and the mysteries of it are only begining to be understood.

In short, the Source of Power is Earthnine itself. The power is much more then just the net, and can't be turned off even if the internet itself was. The Net is there, and apparently there to Stay.

Gaining the power of the Net

Only a shape shifter can navigate the Net in such a way as to gain its powers. And even then only a shape shifter who has an Avatar form of Energy, photo electric is prefered. The shape shifter must physically enter the internet with a rider program designed to help him navigate the actual pattern within it. This is in short difficult and very dangerous. To be divided so widely that you will never get yourself together again. Many have tried, few have survived. Those who fail usually find themself in Castle Ember as one of the servents...

Powers of the Net

Advanced Powers of the NET:

Once you've mastered the Net, it is theoreticaly possible to gain more powers form this source. Exactly how is a mystery as of yet, but the possibility is there.

There are two forms of advance power that can be gained. With either form of this advance power,you are able to enter shadows that the Earth Prime Collective have not yet thought of.  This is done by putting in writing a description of the shadow that is desired.  If you master both forms of the Advanced Net Interface, then you will be able to create permanant links between worlds.


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